absolute cinema
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nice game, although with a demo it's "easy" to make the players progress without risking them getting stuck by backtracking or something similar, plus you added two ways to get everything basically, ended up exiting the doors with either an extra key and an extra battery.
Yeah, we plan on making the game harder as it progresses. But in general we don't want peopel to soft-lock, that's why you can have extra items you finish with. Its a bit more sandboxy in that manner.
weird... what is the key for btw, got it + all tapes but still got no clue whats left to do. neato
cool, was wondering why they were bobbling but once the game mechanics kicked in it finally made sense.
Not a fan of the lack of feedback for hitting notes, it feels like you don't get any, both visual and audio. Also the low framerate and reduced size of the judgment line don't do it any favors.
Good observations! I do think I want to add better feedback for key presses.
it really needs some mixing work to make it sound more polished
I think it's too mono, but maybe you were going for it
I meant it isn't much stereo, the acid and most of it feels like they are all clumped together in the same place of stereo field
Sorry, what? I dont understand you. No
:P another year, another compilation
really colorful!
nice seeing OC work!
why she doing the "My name is Skyler White Yo" face there lmao
Hi, I like making bad tracks, hopefully I'll improve as time passes.
hit me up on Discord for anything: @Vymix
https://linktr.ee/vymix
Male
Nothing ;-;
Italy
Joined on 6/9/18